Current time: 08-09-2010, 04:00 PM Hello There, Guest! (LoginRegister)
Poll: Are you interested in playing on the Origins server?
I play DAOC atm and I'm gonna try it.
I used to play and I'm coming back for this.
I play DAOC and I'm not interested in this.
I've never played, but I wna try it.
Maybe. Don't know.
No thanks. I'm playing something else.
[Show Results]
 
Post Reply  Post Thread 
Pages (3): « First < Previous 1 [2] 3 Next > Last »
Origins Server (Old Frontiers without any expansion)
Author Message
Kimkasper
Draugrskald

Posts: 1,079
Group: RSA Officer
Joined: Feb 2005
Status: Offline

Post: #11
Re: Origins Server

Yeah, why not just take it all the way back! Remove SC, Alchemy, lvl51 armour and roll back to old epics. Maybe make the frontier zones drop qua89-92 armour again (instead of the current 94-99). Let the ultimate optimized templates stay in "DAOC 2" (don't know what else to call it, our end of the evolution). Actually thinking back all the way to the times when WoW actually meant Wretch of Winter, it was almost a completely different game back then ("DAOC 1"?). Mobs were a lot more dangerous when everyone were running around in paper armour. Mdr

The backside is that armourcrafting will be next to useless again, as the old epic armour(!) is better. Weaponcrafting however will thrive. Smile




Kimkasper's Signature :
user posted image
Kimkasper - Master of Aquamarine
Lundamyrstrodle - lvl50 ML1 Thane
Hjaldrbjorn - lvl50 Berserker
Ravnhild - lvl45 ML1 Shaman
Snoefrid - lvl44 Healer
Vampyrtroll - lvl43 Bonedancer
Kadelin - lvl24 Valkyrie
Uks - lvl23 Axe Savage
Finnjarl - lvl16 Hunter
Fridgerdr - lvl12 Shadowblade

Midgard / Project Camlann
Askold - lvl36 Thane

Midgard / Dartmoor
Thrudvi - lvl23 Thane
Rekkr - lvl22 Warrior
Bloduks - lvl20 Savage

23-06-2008 12:18 PM
Quote this message in a reply
Loverman
Member

Posts: 28
Group: Registered
Joined: Feb 2008
Status: Offline

Post: #12
RE: Origins Server

Think of the nightmare to template a character without SCing... The horror. I bet they will keep SCing, just caus its faster to fix a template, and oldies are prune to stop playing Origins if it isn't easy to get a char going.

I'm personally rolling Hib on the Origins, if they don't do some sort of chartransfer-program from Classic. Then I have to think again.

23-06-2008 03:34 PM
Quote this message in a reply
Kunnas
Apprentice Member

Posts: 90
Group: Registered
Joined: Mar 2007
Status: Offline

Post: #13
Origins Server

Kinda 50/50 on this,it might be fun and all but seems not many euros are intrested about it and frankly yank timezones are horrible.




Kunnas's Signature :
"You can't just go around choking gorillas"
23-06-2008 04:13 PM
Quote this message in a reply
Mylittleye
Posting Freak

Posts: 504
Group: RSA Officer
Joined: Apr 2005
Status: Offline

Post: #14
Re: Origins Server

as much i dislike toa, i really don't think this is a wise move for them to do this... as they are just splitting up all the server populations (think trey said this above). I still don't understand why goa opened the Spanish&Italian servers as im guessing a bit portion of those players originally played on the uk servers? i just don't think that its a good move in the game.

I doubt i will try this tbh, mainly because i hate starting from lvl1 with nothing hehe Smile




Mylittleye's Signature :
user posted image
-----------------------------
Aquamarine
Mylittleye-ShadowBlade-50-RR6L5-ML10-CL5
Pureblood-Shaman-50-RR6L5-ML10-CL5
Nukes-SpiritMaster-50-RR4L6/7-ML10-CL5
Chowmein-Hunter-49-2L0-ML1
Carelesstalk-Warrior-48-2L4
Paracite-Savage-34
23-06-2008 08:10 PM
Quote this message in a reply
Kimkasper
Draugrskald

Posts: 1,079
Group: RSA Officer
Joined: Feb 2005
Status: Offline

Post: #15
Re: Origins Server

Here's some more info from the Grab Bag:

Joanne Laroche Wrote:
Q. With the release of the ‘Origins’ server, are there still going to be patches on the live ToA servers for those of us who choose not to move?

A. The Bearded Wonder explains that the ‘Origins’ server is just another ruleset server: Updates and content for all servers will be ongoing.


Q. How far back will styles go for the ‘Origins’ server? Will it be the original styles or will be how they are in the game today?

A. The Balancinator’s eyes were a bit glazed over from focusing on a spreadsheet of balance, but says: The styles will be the current styles with some modifications to their effects.


Q. Is the current clip plane range going to be kept, or will the original game clip be used for ‘Origins?’

A. With his hand to his head pretending to block out the light for better vision, The Bearded Wonder says: The current clip plane will be used.


Q. What item bonuses are going to be available in the game? The FAQ mentions a number of specifics that will not be there, but many bonuses that originated in ToA now exist throughout the classic areas, especially in the revamped dragon zones. Are these items with those bonuses going to be available? I don't want to have to farm the dragon in order to get a competitive template.

A. The Bearded Wonder mentioned a pond frog so while I giggled, he said: The bonuses that are available on the new server will be primarily classic and items that need adjusting will have alternative versions available on this ruleset. That being said, you aren’t going to get dragon quality loot on a pond frog. There are naturally going to be items whose utility reward the risk taking to get them.


Q. Will there still be the new dragon items in game?

A. The dragons sure are popular! The Bearded Wonder confirms: There will be modifications to the dragon items for the ‘Origins’ server just like there were separate items on Classic and Gaheris.


Q. With Origins I understand you want the new archery system in place, but crossbowers and short bowers still use the old archery system, would they be switched to the new or the archers back to the old?

A. With a concentrated look, the Balancinator explains: No. As noted in the FAQ, the archery system will remain how it is currently on all servers. This means primary archers have the new system and the rest have the old system.


Q. Will anything at all be changed in keeps/relic keeps? Or will both remain exactly the same as they were before? Will it purely be keeps only that control Darkness Falls, or do you intend to have towers as part of the realm war?

A.The Bearded Wonder smiled and responded: There will be no towers like there are in NF. The keeps will determine ownership of DF. There will be cosmetic changes, but the overall feel and difficulty of the keeps should be consistent with the classic feel.


Q. What are your plans for the DAoC: Origins relic system?

A. The Bearded Wonder was quick to say: The relics should work like they did in OF.

I'm guessing Foundations will be excluded aswell, wich means limited vault space and we're back to interact player to player for trading. I'm guessing the Market Explorer here on the Red Shadows forums will come in handy. Mdr




Kimkasper's Signature :
user posted image
Kimkasper - Master of Aquamarine
Lundamyrstrodle - lvl50 ML1 Thane
Hjaldrbjorn - lvl50 Berserker
Ravnhild - lvl45 ML1 Shaman
Snoefrid - lvl44 Healer
Vampyrtroll - lvl43 Bonedancer
Kadelin - lvl24 Valkyrie
Uks - lvl23 Axe Savage
Finnjarl - lvl16 Hunter
Fridgerdr - lvl12 Shadowblade

Midgard / Project Camlann
Askold - lvl36 Thane

Midgard / Dartmoor
Thrudvi - lvl23 Thane
Rekkr - lvl22 Warrior
Bloduks - lvl20 Savage

24-06-2008 02:00 AM
Quote this message in a reply
Mylittleye
Posting Freak

Posts: 504
Group: RSA Officer
Joined: Apr 2005
Status: Offline

Post: #16
Re: Origins Server

but these are just going to be us servers atm yea? as i really dont fancy playing with that lag and also the time difference, would have to be up till around 6/7am for like good rvr hehe Smile




Mylittleye's Signature :
user posted image
-----------------------------
Aquamarine
Mylittleye-ShadowBlade-50-RR6L5-ML10-CL5
Pureblood-Shaman-50-RR6L5-ML10-CL5
Nukes-SpiritMaster-50-RR4L6/7-ML10-CL5
Chowmein-Hunter-49-2L0-ML1
Carelesstalk-Warrior-48-2L4
Paracite-Savage-34
24-06-2008 09:12 AM
Quote this message in a reply
Kimkasper
Draugrskald

Posts: 1,079
Group: RSA Officer
Joined: Feb 2005
Status: Offline

Post: #17
Re: Origins Server

It's still a long long time until Goa makes it to 1.95 that is currently on Pendragon, as we only just got 1.90 here. Therefore I think it's a long long time until Goa will consider it, but I think they eventually will, like always. There will probably be a survey about it. Wink




Kimkasper's Signature :
user posted image
Kimkasper - Master of Aquamarine
Lundamyrstrodle - lvl50 ML1 Thane
Hjaldrbjorn - lvl50 Berserker
Ravnhild - lvl45 ML1 Shaman
Snoefrid - lvl44 Healer
Vampyrtroll - lvl43 Bonedancer
Kadelin - lvl24 Valkyrie
Uks - lvl23 Axe Savage
Finnjarl - lvl16 Hunter
Fridgerdr - lvl12 Shadowblade

Midgard / Project Camlann
Askold - lvl36 Thane

Midgard / Dartmoor
Thrudvi - lvl23 Thane
Rekkr - lvl22 Warrior
Bloduks - lvl20 Savage

24-06-2008 12:01 PM
Quote this message in a reply
Kimkasper
Draugrskald

Posts: 1,079
Group: RSA Officer
Joined: Feb 2005
Status: Offline

Post: #18
Re: Origins Server

Here's an update from MMOCrunch. Or what you would like to call it. DAOC Origins: 6 Months of Silence.

Latest from The Camelot Herald says this in a Grab Bag:

Joanne Laroche Wrote:
ANNOUNCEMENTS

I know that many of you are eager to know what the status of the Origins server is and can’t wait for an update. I just wanted to let you know that while there isn’t any information to share with you right now, I’m pleased to say that there will be in the weeks ahead. As always keep an eye the Herald for the latest news.

Took roughly 6 months to produce something wich basically means there's nothing to announce.




Kimkasper's Signature :
user posted image
Kimkasper - Master of Aquamarine
Lundamyrstrodle - lvl50 ML1 Thane
Hjaldrbjorn - lvl50 Berserker
Ravnhild - lvl45 ML1 Shaman
Snoefrid - lvl44 Healer
Vampyrtroll - lvl43 Bonedancer
Kadelin - lvl24 Valkyrie
Uks - lvl23 Axe Savage
Finnjarl - lvl16 Hunter
Fridgerdr - lvl12 Shadowblade

Midgard / Project Camlann
Askold - lvl36 Thane

Midgard / Dartmoor
Thrudvi - lvl23 Thane
Rekkr - lvl22 Warrior
Bloduks - lvl20 Savage

04-02-2009 05:11 AM
Quote this message in a reply
Knarch
Administrator

Posts: 206
Group: Administrators
Joined: Aug 2006
Status: Offline

Post: #19
RE: Origins Server

I think its the opposite really. According to the devs they wanted to release it in aug/sep 2008 which ofc would have been denied due to failhammers release. There might be a chance that they will now (given these exra months) include SI maps to the origins server (no not SI classes).

Furthermore, there will be some sort of Spell crafting in the mix, that has been announced. I dont think it will hurt the population that much... The poll mythic made they we're most likely looking for "Im not playing daoc atm, but will try this if it releases". It will likely cut a fair amount of classic players tho. I also find it hard to believe that they will cancel it if they say that they are "pleased" that they will announce something soon.

Just a little side note... There have been some forum roumors about Mythic discussing a DAoC 2.0... While I ofc would lable this as trolling or just wet-gamer-dreams it was quite funny when Mythic announced that when 1.99 gets bumped it will be 1.100 and NOT 2.0.... Dream on! =)
Just to start it.... Id be happy with the same system, better graphics, 3 new realms, new classes and almost the same abilities/spells...




Knarch's Signature :
Alb / Ector
Knarchorc - Sorc - 3L6

Mid / Lamorak
Knarchealer - Healer - 6L1
Petknarcher - Bonedancer - 2L9

Hib / Gareth
Knarch - Druid (heal spec) - 3L3
Knarchero - Hero - 3L2

Xfire alias: nagareboshigin
04-02-2009 11:12 AM
Quote this message in a reply
Treyguard
Shadow Lord of Dawn

Posts: 1,861
Group: Super Moderators
Joined: Feb 2005
Status: Offline

Post: #20
RE: Origins Server

To be honest I'd be happy with the same game just redone. Change the content (quests, monsters) a bit, redesign the dungeons and make them larger/less pointless, make the zones larger and tweak the frontiers so we have both proper castles and outposts (not the stupid towers but the OF keeps imo) and realm specific castles in appearance in a larger and more thought out frontier area etc. Integrate all the expansion content better so, for example, SI isn't largely pointless. Bring back some of the old stuff and integrate it into one big happy thing - eg nuke the realm sides of PoC and add the middle to a better and redone version of old SH (I demand Sidhe Magickers that give entire battlegroups the fear once more!), reintroduce the old realm dungeons like Dodens Gruva et al to replace the current realm wings of PoC and integrate the whole lot properly with the labyrinth and possibly even DF.

But all that said, keep it still fundamentally the same game. Epic dungeons dragons and demons, RVR and sieges and relics.

'Twould be awesome, although it would kill WAR entirely. Smile




Treyguard's Signature :
Warhammer Online
Shaikar, Warrior Priest

"Healers are like Mafia; if you piss them off, 'accidents' happen..."

Dark Age of Camelot
Treyguard, Runemaster / Kazindir, Thane / Shaiara, Valkyrie / Shaikki, Cleric / Aornvald, Skald / Farinar, Aug healer / Vreeshai, Huntress

"Progress is like a herd of pigs. The herd brings many benefits but no one should be surprised at all the shit."
04-02-2009 01:25 PM
Quote this message in a reply
Post Reply  Post Thread 

View a Printable Version
Send this Thread to a Friend
Subscribe to this Thread | Add Thread to Favorites
Rate This Thread:

Forum Jump: